IGameEvent
Fields
This class has no fields.
Functions
GetName
This function has no parameters.
Return value
Name |
Type |
Description |
value |
string |
Event name |
local name = event:GetName()
IsReliable
This function has no parameters.
Return value
Name |
Type |
Description |
value |
bool |
Is event reliable |
local is_reliable = event:IsReliable()
IsLocal
This function has no parameters.
Return value
Name |
Type |
Description |
value |
bool |
Is local event |
local is_local = event:IsLocal()
IsEmpty
This function has no parameters.
Return value
Name |
Type |
Description |
value |
bool |
Is event empty |
local is_empty = event:IsEmpty()
GetBool
Name |
Type |
Description |
name |
string |
Field name |
def_value |
bool |
Default value |
Return value
Name |
Type |
Description |
value |
bool |
Event's bool value |
local bool_value = event:GetBool()
GetInt
Name |
Type |
Description |
name |
string |
Field name |
def_value |
int |
Default value |
Return value
Name |
Type |
Description |
value |
bool |
Event's bool value |
local int_value = event:GetInt("user_id", -1)
GetFloat
Name |
Type |
Description |
name |
string |
Field name |
def_value |
float |
Default value |
Return value
Name |
Type |
Description |
value |
bool |
Event's float value |
local float_value = event:GetFloat("timer", 0.0)
GetString
Name |
Type |
Description |
name |
string |
Field name |
def_value |
string |
Default value |
Return value
Name |
Type |
Description |
value |
bool |
Event's string value |
local string_value = event:GetString("weapon", "")
SetBool
Name |
Type |
Description |
name |
string |
Field name |
value |
bool |
New field value |
event:SetBool("headshot", true)
GetName
Name |
Type |
Description |
name |
string |
Field name |
value |
int |
New field value |
event:SetInt("health", 5)
SetFloat
Name |
Type |
Description |
name |
string |
Field name |
value |
float |
New field value |
event:SetFloat("timer", 0.5)
SetString
Name |
Type |
Description |
name |
string |
Field name |
value |
string |
New field value |
event:SetString("weapon", "weapon_revolver")