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Utils

Fields

This class has no fields.


Functions

CreateInterface

Name Type Description
module_name string Module name
interface_name string Interface name

Return value

Name Type Description
value void* Interface pointer
local game_movement = Utils.CreateInterface("client.dll", "GameMovement001")

PatternScan

Name Type Description
module_name string Module name
pattern string IDA-like pattern
offset number Offset
relative boolean Is address relative

Return value

Name Type Description
value void* Address pointer
local clantag_change_fn = Utils.PatternScan("engine.dll", "53 56 57 8B DA 8B F9 FF 15")

RandomSeed

Name Type Description
seed int Seed value
Utils.RandomSeed(cmd.random_seed)

RandomInt

Name Type Description
min int Min value
max int Max value

Return value

Name Type Description
value int Random int from min to max
local rnd_int = Utils.RandomInt(0, 20)

RandomFloat

Name Type Description
min float Min value
max float Max value

Return value

Name Type Description
value float Random float from min to max
local rnd_float = Utils.RandomFloat(0.5, 2.5)